Dominarioes // Dominarioes (cont'd) (MDMU-001) - Dominaria United Minigames Foil
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NOT LEGAL
Standard
NOT LEGAL
Future
NOT LEGAL
Historic
NOT LEGAL
Timeless
NOT LEGAL
Gladiator
NOT LEGAL
Pioneer
NOT LEGAL
Modern
NOT LEGAL
Legacy
NOT LEGAL
Pauper
NOT LEGAL
Vintage
NOT LEGAL
Penny
NOT LEGAL
Commander
NOT LEGAL
Oathbreaker
NOT LEGAL
Standardbrawl
NOT LEGAL
Brawl
NOT LEGAL
Alchemy
NOT LEGAL
Pauper Commander
NOT LEGAL
Duel
NOT LEGAL
Oldschool
NOT LEGAL
Premodern
NOT LEGAL
Predh
1 player | 1 pack | 5 minutes
OBJECTIVE:
In ancient Dominaria, Urza and Serra would play *Dominarioes* to pass the time. Connect all cards in the *most condensed way possible.*
GET READY:
Open a pack, remove all basic lands, ads, and tokens.
LET'S PLAY:
Place a card face up to start the game. That card is now in play. Continue to place cards that connect to another card in play (see diagram on the back of this card).
TO WIN:
The game ends when all cards that can be connected have been placed. Determine how many cards long and wide the board is, then add whichever number is higher to the number of unplaced cards to get your rank. 5 or lower is Planeswalker (the best!), 6 is Wizard, and 7+ is Goblin!
OBJECTIVE:
In ancient Dominaria, Urza and Serra would play *Dominarioes* to pass the time. Connect all cards in the *most condensed way possible.*
GET READY:
Open a pack, remove all basic lands, ads, and tokens.
LET'S PLAY:
Place a card face up to start the game. That card is now in play. Continue to place cards that connect to another card in play (see diagram on the back of this card).
TO WIN:
The game ends when all cards that can be connected have been placed. Determine how many cards long and wide the board is, then add whichever number is higher to the number of unplaced cards to get your rank. 5 or lower is Planeswalker (the best!), 6 is Wizard, and 7+ is Goblin!
Cards connect as follows:
TOPS TO TOPS
Match the starting letter of any word in the name.
RIGHTS TO RIGHTS
Match mana value (formerly CMC).
LEFTS TO LEFTS
Match a card type.
BOTTOMS TO BOTTOMS:
Match color.
Note: matching lefts or rights will require rotating the card being placed 180°.
TOPS TO TOPS
Match the starting letter of any word in the name.
RIGHTS TO RIGHTS
Match mana value (formerly CMC).
LEFTS TO LEFTS
Match a card type.
BOTTOMS TO BOTTOMS:
Match color.
Note: matching lefts or rights will require rotating the card being placed 180°.
Dominarioes // Dominarioes (cont'd) (MDMU-001) - Dominaria United Minigames Foil
NOT LEGAL
Standard
NOT LEGAL
Future
NOT LEGAL
Historic
NOT LEGAL
Timeless
NOT LEGAL
Gladiator
NOT LEGAL
Pioneer
NOT LEGAL
Modern
NOT LEGAL
Legacy
NOT LEGAL
Pauper
NOT LEGAL
Vintage
NOT LEGAL
Penny
NOT LEGAL
Commander
NOT LEGAL
Oathbreaker
NOT LEGAL
Standardbrawl
NOT LEGAL
Brawl
NOT LEGAL
Alchemy
NOT LEGAL
Pauper Commander
NOT LEGAL
Duel
NOT LEGAL
Oldschool
NOT LEGAL
Premodern
NOT LEGAL
Predh
1 player | 1 pack | 5 minutes
OBJECTIVE:
In ancient Dominaria, Urza and Serra would play *Dominarioes* to pass the time. Connect all cards in the *most condensed way possible.*
GET READY:
Open a pack, remove all basic lands, ads, and tokens.
LET'S PLAY:
Place a card face up to start the game. That card is now in play. Continue to place cards that connect to another card in play (see diagram on the back of this card).
TO WIN:
The game ends when all cards that can be connected have been placed. Determine how many cards long and wide the board is, then add whichever number is higher to the number of unplaced cards to get your rank. 5 or lower is Planeswalker (the best!), 6 is Wizard, and 7+ is Goblin!
OBJECTIVE:
In ancient Dominaria, Urza and Serra would play *Dominarioes* to pass the time. Connect all cards in the *most condensed way possible.*
GET READY:
Open a pack, remove all basic lands, ads, and tokens.
LET'S PLAY:
Place a card face up to start the game. That card is now in play. Continue to place cards that connect to another card in play (see diagram on the back of this card).
TO WIN:
The game ends when all cards that can be connected have been placed. Determine how many cards long and wide the board is, then add whichever number is higher to the number of unplaced cards to get your rank. 5 or lower is Planeswalker (the best!), 6 is Wizard, and 7+ is Goblin!
Cards connect as follows:
TOPS TO TOPS
Match the starting letter of any word in the name.
RIGHTS TO RIGHTS
Match mana value (formerly CMC).
LEFTS TO LEFTS
Match a card type.
BOTTOMS TO BOTTOMS:
Match color.
Note: matching lefts or rights will require rotating the card being placed 180°.
TOPS TO TOPS
Match the starting letter of any word in the name.
RIGHTS TO RIGHTS
Match mana value (formerly CMC).
LEFTS TO LEFTS
Match a card type.
BOTTOMS TO BOTTOMS:
Match color.
Note: matching lefts or rights will require rotating the card being placed 180°.
Wizards of the Coast
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