Dusk // Dawn (NCC-198) - New Capenna Commander

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Rare
null/null
Standard
Future
Historic
Timeless
Gladiator
Pioneer
Modern
Legacy
Pauper
Vintage
Penny
Commander
Oathbreaker
Standardbrawl
Brawl
Alchemy
Pauper Commander
Duel
Oldschool
Premodern
Predh
Dusk

2WW — Sorcery

Destroy all creatures with power 3 or greater.

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

Dawn

3WW — Sorcery

Aftermath (Cast this spell only from your graveyard. Then exile it.)

Return all creature cards with power 2 or less from your graveyard to your hand.
Destroy all creatures with power 3 or greater.

Aftermath (Cast this spell only from your graveyard. Then exile it.)
Return all creature cards with power 2 or less from your graveyard to your hand.

Dusk // Dawn (NCC-198) - New Capenna Commander

Rare
null/null
Standard
Future
Historic
Timeless
Gladiator
Pioneer
Modern
Legacy
Pauper
Vintage
Penny
Commander
Oathbreaker
Standardbrawl
Brawl
Alchemy
Pauper Commander
Duel
Oldschool
Premodern
Predh
Dusk

2WW — Sorcery

Destroy all creatures with power 3 or greater.

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

Dawn

3WW — Sorcery

Aftermath (Cast this spell only from your graveyard. Then exile it.)

Return all creature cards with power 2 or less from your graveyard to your hand.
Destroy all creatures with power 3 or greater.

Aftermath (Cast this spell only from your graveyard. Then exile it.)
Return all creature cards with power 2 or less from your graveyard to your hand.

Wizards of the Coast

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