Struggle // Survive (ZNC-102) - Zendikar Rising Commander

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Uncommon
null/null
Standard
Future
Historic
Timeless
Gladiator
Pioneer
Modern
Legacy
Pauper
Vintage
Penny
Commander
Oathbreaker
Standardbrawl
Brawl
Alchemy
Pauper Commander
Duel
Oldschool
Premodern
Predh
Struggle deals damage to target creature equal to the number of lands you control.

- - - - - - - - - - - - - - - - - - - - - - -

Survive

1G — Sorcery

Aftermath (Cast this spell only from your graveyard. Then exile it.)

Each player shuffles his or her graveyard into his or her library.
Struggle deals damage to target creature equal to the number of lands you control.

Aftermath (Cast this spell only from your graveyard. Then exile it.)
Each player shuffles their graveyard into their library.

Struggle // Survive (ZNC-102) - Zendikar Rising Commander

Uncommon
null/null
Standard
Future
Historic
Timeless
Gladiator
Pioneer
Modern
Legacy
Pauper
Vintage
Penny
Commander
Oathbreaker
Standardbrawl
Brawl
Alchemy
Pauper Commander
Duel
Oldschool
Premodern
Predh
Struggle deals damage to target creature equal to the number of lands you control.

- - - - - - - - - - - - - - - - - - - - - - -

Survive

1G — Sorcery

Aftermath (Cast this spell only from your graveyard. Then exile it.)

Each player shuffles his or her graveyard into his or her library.
Struggle deals damage to target creature equal to the number of lands you control.

Aftermath (Cast this spell only from your graveyard. Then exile it.)
Each player shuffles their graveyard into their library.

Wizards of the Coast

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