Untap, Upkeep, Draw (UNK-RU12) - Unknown Event
1
/
of
1
NOT LEGAL
Standard
NOT LEGAL
Future
NOT LEGAL
Historic
NOT LEGAL
Timeless
NOT LEGAL
Gladiator
NOT LEGAL
Pioneer
NOT LEGAL
Modern
NOT LEGAL
Legacy
NOT LEGAL
Pauper
NOT LEGAL
Vintage
NOT LEGAL
Penny
NOT LEGAL
Commander
NOT LEGAL
Oathbreaker
NOT LEGAL
Standardbrawl
NOT LEGAL
Brawl
NOT LEGAL
Alchemy
NOT LEGAL
Pauper Commander
NOT LEGAL
Duel
NOT LEGAL
Oldschool
NOT LEGAL
Premodern
NOT LEGAL
Predh
NOT LEGAL
Tlr
Choose one —
• After this phase, there is an additional untap step.
• After this phase, there is an additional upkeep step.
• After this phase, there is an additional draw step.
Entwine {3} (Choose all of them if you pay the entwine cost.)
• After this phase, there is an additional untap step.
• After this phase, there is an additional upkeep step.
• After this phase, there is an additional draw step.
Entwine {3} (Choose all of them if you pay the entwine cost.)
Untap, Upkeep, Draw (UNK-RU12) - Unknown Event
NOT LEGAL
Standard
NOT LEGAL
Future
NOT LEGAL
Historic
NOT LEGAL
Timeless
NOT LEGAL
Gladiator
NOT LEGAL
Pioneer
NOT LEGAL
Modern
NOT LEGAL
Legacy
NOT LEGAL
Pauper
NOT LEGAL
Vintage
NOT LEGAL
Penny
NOT LEGAL
Commander
NOT LEGAL
Oathbreaker
NOT LEGAL
Standardbrawl
NOT LEGAL
Brawl
NOT LEGAL
Alchemy
NOT LEGAL
Pauper Commander
NOT LEGAL
Duel
NOT LEGAL
Oldschool
NOT LEGAL
Premodern
NOT LEGAL
Predh
NOT LEGAL
Tlr
Choose one —
• After this phase, there is an additional untap step.
• After this phase, there is an additional upkeep step.
• After this phase, there is an additional draw step.
Entwine {3} (Choose all of them if you pay the entwine cost.)
• After this phase, there is an additional untap step.
• After this phase, there is an additional upkeep step.
• After this phase, there is an additional draw step.
Entwine {3} (Choose all of them if you pay the entwine cost.)
Wizards of the Coast
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