Venus, Torn Between Worlds (TMT-136) - Teenage Mutant Ninja Turtles Foil
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Whenever Venus is dealt damage, put that many +1/+1 counters on her. (She must survive the damage to get the counters.)
Whenever a creature you control with a counter on it deals combat damage to a player, you may pay •. If you do, draw a card.
Whenever a creature you control with a counter on it deals combat damage to a player, you may pay •. If you do, draw a card.
Venus, Torn Between Worlds (TMT-136) - Teenage Mutant Ninja Turtles Foil
Whenever Venus is dealt damage, put that many +1/+1 counters on her. (She must survive the damage to get the counters.)
Whenever a creature you control with a counter on it deals combat damage to a player, you may pay •. If you do, draw a card.
Whenever a creature you control with a counter on it deals combat damage to a player, you may pay •. If you do, draw a card.
Wizards of the Coast
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