Wolfbitten Captive (DKA-133) - Dark Ascension: (Double Faced Transform) Foil

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Rare
Zoltan Boros
Standard
Future
Historic
Timeless
Gladiator
Pioneer
Modern
Legacy
Pauper
Vintage
Penny
Commander
Oathbreaker
Standardbrawl
Brawl
Competitivebrawl
Alchemy
Pauper Commander
Duel
Oldschool
Premodern
Predh
Tlr
1G: Wolfbitten Captive gets +2/+2 until end of turn. Activate this ability only once each turn.


At the beginning of each upkeep, if no spells were cast last turn, transform Wolfbitten Captive.

//

Krallenhorde Killer


3G: Krallenhorde Killer gets +4/+4 until end of turn. Activate this ability only once each turn.


At the beginning of each upkeep, if a player cast two or more spells last turn, transform Krallenhorde Killer.
{1}: This creature gets +2/+2 until end of turn. Activate only once each turn.
At the beginning of each upkeep, if no spells were cast last turn, transform this creature.

{3}: This creature gets +4/+4 until end of turn. Activate only once each turn.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform this creature.

Wolfbitten Captive (DKA-133) - Dark Ascension: (Double Faced Transform) Foil

Rare
Zoltan Boros
Standard
Future
Historic
Timeless
Gladiator
Pioneer
Modern
Legacy
Pauper
Vintage
Penny
Commander
Oathbreaker
Standardbrawl
Brawl
Competitivebrawl
Alchemy
Pauper Commander
Duel
Oldschool
Premodern
Predh
Tlr
1G: Wolfbitten Captive gets +2/+2 until end of turn. Activate this ability only once each turn.


At the beginning of each upkeep, if no spells were cast last turn, transform Wolfbitten Captive.

//

Krallenhorde Killer


3G: Krallenhorde Killer gets +4/+4 until end of turn. Activate this ability only once each turn.


At the beginning of each upkeep, if a player cast two or more spells last turn, transform Krallenhorde Killer.
{1}: This creature gets +2/+2 until end of turn. Activate only once each turn.
At the beginning of each upkeep, if no spells were cast last turn, transform this creature.

{3}: This creature gets +4/+4 until end of turn. Activate only once each turn.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform this creature.

Wizards of the Coast

Regular price $2.50 USD
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